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Sheepwalk ← Preceded by - Cactus McCoy - Followed by → Tobe's Hookshot Escape

Cactus McCoy
Cactusmccoy-blog
  Information
Link: Pixel Love
Developer Flipline Studios
Released: March 10, 2011 (Newgrounds)
Featured: August 27, 2012
Platform Flash
Control scheme: Keyboard
No. of levels: 12
Data saved: In-game progress
Genre(s): Platform, Shooter
Website(s): NotDoppler, Flipline.com, Newgrounds
Related games
Cactus McCoy 2 (sequel)

Cactus McCoy is a platform-shooter developed and designed by Flipline Studios. It was featured on Nitrome's Pixel Love on August 27, 2012. The main character, Cactus McCoy, is guided by the player on a fast-paced quest to return a stolen gem before a curse set upon him turns him into stone.

Controls

  • Left.png Right.png Left and right arrow keys - Move
  • Down.png Down arrow key - Pick up weapon/object
  • A_key.png A key - Jump
  • S_key.png S key - Use weapon / Throw object
  • Down.png + A_key.png - Go directly down a platform.

Levels

There are twelve levels, referred to as "areas" in Cactus McCoy. Each area has a set of five challenges that grant the player a star for every challenge completed. Aside from the final treasure, five chests can be found often in certain ledges and platforms throughout the game.

Stars and treasures collected in previous playthroughs of the same area are saved and do not need to be recollected if the player selects that level in the same save slot.

1: Cactus Canyon

This is a tutorial level, which introduces player how to play the game.

Weapons introduced

2x4

Boxing gloves

Cactus

Darts

Playing cards

Pipe

Sheriff badges

Stick

Challenges

Unwanted - Take down all 10 Wanted posters

Fast Learner - Beat the level in 1:40

Brawler - Kill all of the Enemigos in the area

Bramble Breaker - Remove all bramble bushes in the area

Marshall McCoy - Kill 5 Enemigos with Sheriff badges.

2: Prospector Mines

This Level takes a place in mines which introduces cart mines, which can hide jewels, which will give player more coins.

Weapons introduced

Daggers

Derringer

Machete

Pickaxe

Shovel

Squirt gun (Appears only in this and level 12)

Achievements

Firefighter - Put down all torches with squirt gun

Impatient miner - Beat level in 1:30

Bare knuckle brawl - kill all enemigos using only your fists

Crate Carnage - Break 5 boxes by throwing them at Enemigos

Keep it going - Hit an Enemigo in the air five times as he is dying

3: Rustler Railroad

The first train level, which introduces suitcases, which contains weapons or money. Some areas leading to secret treasures contains chains near the gap. Make sure that McCoy grabs on grey chains.

Weapons introduced

Bat

Brass knuckles

Cherry bomb

Nightstick

Revolver

Shotgun

Challenges

Luggage Bandit - Rummage through all suitcases

High-speed train - Beat the level in 1:30

Train inspector - Explore all of the train cars

Cherrybomber - Kill 20 Enemigos using Cherry bombs

Combo train - Get a x50 combo while fighting

4: Shady Springs

This level introduces barrels, which contains either weapons or money and using Chickens, which makes McCoy float in the air. Chickens are useful to get to secret areas.

Weapons introduced

Axe

Banjo

Crowbar

Iron

Roman Candle

Rope

Tomahawks

Challenges

Chicken Wrangler - Get all of the chickens in the coop

Quick Escape - Beat the level in 2:30

Fireworks - Kill 20 Enemigos using only a roman candle

Tenderizer - Kill an Enemigo with a weapon, then juggle him 5 times with your fists

Sneaky McCoy - Reach the end of the level without dying

5: Powderkeg Pass

This level introduces Powderkegs which are use to blow up the boulders. This level also contains section called "Bottomless Gorge"

Weapons introduced

Blunderbuss

Bone

Bullwhip

Crossbow

Mallet

Sickle

TNT

Challenges

Boulder Bane - Destroy ten boulders with TNT Barrels

Mountain marathon - Beat the level in 2:45

King of the hill - Kill all Enemigos in Bottomless Gorge area

Expert climber - Cross the Bottomless Gorge without dying

Juggler - Keep ( or kill at the same time) 3 Enemigos in the air at once while they are dying

6: Midnight express

This level introduces Luggage trunks, which are good in trying to get to high platforms. Behind the starting point, there's a nother train, where you can get by using chicken found from the main train where you are.

Weapons introduced

Chain

Cutlass

Guitar

Pool Cue

Rattlesnake

Scorpions

Challenges

Chicken train rumble - Reach the train following yours, and finish the rumble with enemigos

Full steam ahead - Beat the level in 2:00

Break up the band - Kill all Guitar enemigos with Banjos

Crack that whip - Take out 3 whip-wielding Enemigos with whips

Check your luggage - throw all the luggage trunks off the train

7: Rattler Ravine

The stage starts with two weapon choices: Derringer and Scorpions. These are used to complete two challenges involving target practice. This level also introduces "the crusher".

Weapons introduced

Grenades

Harpoon gun

Katana

(sub)machine gun

Morningstar

Thorn Whip

Challenges

Scorpion march - Break all scorpion targets using a scorpion

Race to finish - Beat the level in 2:20

Snake charmer - Kill 25 enemigos using Rattlesnakes.

Target practice - Break all gun targets with Derringer

Weapon of choice - Juggle one dying Enemigo with three different weapons.

8: Brimstone Mine

This level introduces stationary flamethrower traps. This level contains Enemigo hideout at the end of the first room.

weapons introduced

Barbed Wire

Club

Flamethrower

Scythe

Challenges

Mine for gems - Mine for gems in the ore rocks using a pickaxe

No time to mine - Beat level in 3:00

Rumble Room - Find the Enemigo hideout and finish the rumble

Bullet dodger - get to the end of the level without dying

Grim Reaper - Kill then enemigos with scythe

9: Deadridge Railway

Much Harder train level. It's recommended to use either Gatling gun or Tear gas in this level

Weapons introduced

Bazooka

Gatling Gun

Lanterns

Longsword

Tear gas

Tow chain

Challenges

De-thrown - Throw all the seats from train cars

Locomotion - Beat level in 2:30

Fight fire with fire - Kill all flamethrower Enemigos with lanterns

Punch your ticket - Kill all Gatling enemigos using only your bare fists

Hazardous Cargo - Blow all TNT barrels in freight car (Located at the starting point) using grenades

10: Sunset Gulch

This level can be hard since the only appearance made parachute bombs, which comes from the air. This level also contains an Easter egg, which appears to be McCoy's secret hideout.

Weapons introduced

Cat o' nine tails

Meteor

Challenges

Light the torches - Use flamethrower to light all the torches

Run outta town - Beat level in 2:35

Cry Babies - Kill 20 enemigos using Tear gas

Big Bang - Kill three enemigos with the same explosion

Chest of Chicken - Carry the Chicken to Map chest.

11: Emerald temple

This level has statues, which are heavy and reduces McCoy's jumping height greatly when carried. This level also uses almost every weapon seen in this game.

Challenges

Temple crasher - Break all the vases in the temple

Temple trekker - Beat the level in 4:30

Idol hands - Place 9 idol statues on their pedestals

Shadow walker - Rech the end of the level without dying

Going medieval - Kill all Longsword enemigos with Morning star

12: Emerald Shrine

The last level of the game, where player first meets 8 types of Enemigo, whose weapons they can use to defeat the Hatfield (final boss). This level also contains a special room, where are the all secret treasures of this level. The section is a maze.

Boss strategy

This navigational box contains a spoiler. Click [show] to open.

The best strategy to defeat Hatfield is to use bare fists. Every time the boss uses his pistols, crouch. When he keeps a quick break from shooting, quickly run to him and punch him. He will jump back and starts to fire again. Repeat the process. Some times Hatfield may jump out of the screen and several Enemigos will appear.After Hatfield is defeated, the story mode is beaten.

Challenges

Sidetracked - Find the squirt gun from the temple and put out all of the torches

Let's get this over with - Beat the level in 2:40

Fisticuffs Finale - Beat the boss using only your bare hands

Combo master - get x60 combo while fighting

Showdown survivor - Beat the boss without dying



Enemies

Enemies are referred to as "enemigos" in challenges and achievements. All enemies carry a weapon that they will attack McCoy with when he gets close. When enemigos are killed, they drop coins and sometimes the weapon they were fighting with. McCoy can the pick up the weapon to attack other enemies with.

There are ten types of Enemigos, which all uses different types of weapons:

Blue wizard hat having Enemigos uses throwable weapons like Cherry Bombs, daggers and Sheriff badges.

Black Sombero and tuxedo having Enemigos (referred as Pistol-wielding Enemigos) uses handheld guns like Revolver and Derringer.

White topee using Enemigos uses swinging weapons like Pipe, Cutlass and Nightstick.

Brown Cowboy hat using Enemigos uses weapons like Scythe, Pickaxe and Morningstar.

Green Cowboy hat having Enemigos uses weapons like Shovels, Longswords and Clubs.

Red cap and mustaches having Enemigos ( referred as Boxing Enemigos) uses melee weapons like Iron, Boxing gloves and Brass knuckles.

Raccoon hat having Enemigos uses weapons like Harpoon gun, Flamethrower and (Sub)machine gun.

Purple Top hat having Enemigos uses whips like Rattlesnake, Cat o' nine tails and Barbed wire.

An army cap having Enemigos uses Bazookas.

Blue Bowler hat having Enemigos uses gatling gun.

Items

The player can have McCoy pick up items that are on platforms by pressing the down arrow key. He can only carry one item at a time. If the player has him pick up another item, he will drop the one he was previously carrying.

Weapons

Weapons are used by enemigos and can be picked up if the enemy drops it after being killed in combat. All weapons have a limited ammunition that is retained, even after dropping it. When a weapon's power is depleted, it drops onto the ground and fades away.

Swinging weapons

2 x 4 (Kill 30 Enemigos to get badge)

Shovel (Kill 30 Enemigos to get badge)

Pickaxe (Kill 30 enemigos to get badge)

Pool Cue (Kill 30 enemigos to get badge)

Scythe (Kill 30 Enemigos to get badge)

Bat (Kill 20 Enemigos to get badge)

Club (Kill 15 Enemigos to get badge)

Bone (Kill 30 Enemigos to get badge)

Axe (Kill 30 Enemigos to get badge)

Banjo (Kill 30 Enemigos to get badge)

Cactus (Kill 15 Enemigos to get badge)

Guitar (Kill 30 Enemigos to get badge)

Katana (Kill 40 Enemigos to get badge)

Longsword (Kill 30 Enemigos to get badge)

Mallet (Kill 30 Enemigos to get badge)

Morningstar (Kill 30 Enemigos to get badge)

Sword weapons

Crowbar (Kill 20 Enemigos to get badge)

Cutlass (Kill 30 Enemigos to get badge)

Machete (Kill 30 Enemigos to get badge)

Nightstick (Kill 30 Enemigos to get badge)

Pipe (Kill 20 Enemigos to get badge)

Sickle (Kill 30 Enemigos to get badge)

Stick (Kill 20 Enemigos to get badge)

Long Weapons

Punching weapons

Throwable weapons

Pistols

Whips

Soundtrack

Cactus McCoy Intro
Cactus McCoy Menu
Introduction Menu
Cactus McCoy Main
Cactus McCoy Mines
Game 1 Game 2

External links

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