|Released:||September 27, 2010|
|Featured:||November 6, 2012|
|No. of levels:||40|
|Gravity Duck 2|
Gravity Duck is a puzzle-platformer developed and released by Woblyware on September 27, 2010. It was featured on Pixel Love on November 6, 2012. The player controls a duck with the ability to flip gravity, and must use it to collect the golden eggs at the end of each level.
- Arrow keys - Move
- X key - Flip gravity
Gravity Duck has forty levels as well as an introduction before the first level starts.
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The first level opens with the duck having a conversation with an idol. The idol promises to make the duck rich as long as the duck brings him back forty eggs. Equipped with the power of flipping gravity, the duck sets off on his mission.
After the introduction, the duck is placed in an enclosed area with the egg on level ground. The player is introduced to the controls. Using the right arrow keys, the duck only needs to move all the way to the player's right to pick up the egg.
Level 2 introduces the concept of flipping gravity with the X button. The egg is placed on the ceiling and the player must flip to reach it.
Gravity wells are introduced to level 3. With the one gravity well, the player should flip the duck towards it from below so that he can rotate and get the egg on the right side of the wall.
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- Golden egg - The golden egg is goal that is to be reached on each level.
- Gravity wells - Change the direction of the duck's gravity flipping when moved into. The direction changed depends on the rotation of the gravity well.
- Caterpillars - Move along the edge of platforms at a quick rate.
- Pea plants - Shoot a single pea at a time in the horizontal direction.
- Winged shooters - Remain in one place and fire a bullet towards the duck.
- Spikes - Spikes pop the duck on contact and line the walls, ceiling and ground in later levels.
- Spike blocks - Moving blocks with spikes move back and forth either vertically or horizontally, and require timing to pass.