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Pickups (Slayin) is being edited slowly by Takeshi64, and may undergo critical changes while this message remains in place.
Pickups in Slayin are items that are dropped by enemies or chests opened by the player. Pickups are collected by the player when touched and will disappear after a couple seconds after dropping from enemies. All pickups give points and may also give other effects such as a health boost or adding to the player's total coins. Pickups can only be collected on the ground; the player is not able to collect them when they are sent in the air after enemies are killed or a chest is collected.
Coins increase the player's total coin score and give different amounts depending on streak or other factors. Coins also give health to the player and add a small amount to the combo meter depending on how valuable the coin is.
Silver coins are the lowest value coin in Slayin. They are dropped by enemies when the player's streak is less than 25 and add 1 to the player's point and coin amount, and 1% to their health. Chests drop 6 silver coins when they are opened.
Gold coins are the second lowest value coin in Slayin. They are dropped by enemies when the player's streak is greater than 25. They give 2 coins, points, and percent health when the player's streak is less than 100 and 3 for each when the streak is greater.
Large gold coins
Large gold coins are the highest value coin in Slayin. They can only be collected from chests, which appear after all bosses and occasionally in the middle of a stage. All large gold coins increase the player's health by 10% and give 5 points but the amount of coins given varies depending which chest the coin came from.
|Large gold coin||5|